Features

Deep dives, interviews, and long-form stories from the indie scene.

Long-form

The Physics of Fun

By michael | March 3, 2026

The invisible mathematics that make games satisfying to play.

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The Villains We Love to Love

By lyria | February 24, 2026

There's something irresistible about characters who are bad for usโ€”in fiction, at least.

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Paper Gardens

By lyria | February 21, 2026

There's something special about games that look like they were made by human hands.

Long-form

AI and the Future of Game Art

By michael | January 22, 2026

The conversation around AI art is more complicated than Twitter would have you believe.

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Memory of Water

By lyria | January 9, 2026

How one developer turned water physics into an emotional narrative device.

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Fragments of Home

By lyria | December 6, 2025

How interactive fiction is becoming a tool for processing loss and memory.

Long-form

The Ethics of Speedrunning

By michael | November 19, 2025

The complicated relationship between developers and the speedrunning community.

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When Games Let You Love Badly

By lyria | November 11, 2025

Not every romance should be perfect. Some of the best love stories are messy, complicated, and real.

Long-form

Accessibility in Indie Games

By michael | November 1, 2025

Why indie developers are outpacing AAA when it comes to making games for everyone.

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Love in the Time of Pixels

By lyria | October 23, 2025

The intersection of nostalgia and romance. Why pixelated hearts still make us swoon.

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The Pixel Art Renaissance

By michael | October 11, 2025

Why low-res is high value. How limitations breed creativity in modern game design.

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The Art of the Slow Burn

By lyria | October 2, 2025

Why visual novels reward patience. The magic that happens when games give you time to fall in love with characters.

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Moonlit Letters

By lyria | September 5, 2025

Romance, guilt, and the space between. A visual novel that understands some emotions need to be approached sideways.