Opinion
Hot takes, industry commentary, and unfiltered perspectives.
Crunch Culture Never Went Away
The headlines stopped, but the overtime didn't. Here's what's really happening in studios.
Awards Season Is Meaningless
We dress up marketing campaigns as artistic achievement and pretend it matters.
Subscription Fatigue Is Coming
How many monthly gaming subscriptions can one person reasonably maintain?
The Lost Art of Mentorship
Senior developers are too burned out to train the next generation.
The Reference Check Scam
'We'll hire you after this test project' — words that have stolen thousands of hours.
The Port Problem
Rushed ports aren't just bad for players—they're bad for the industry's reputation.
The Tyranny of Fun
We've confused 'fun' with 'worthwhile.' Art doesn't always need to be pleasant.
The Burnout Generation
Entry-level positions that require five years of experience. The math doesn't work.
What They Don't Teach You in Game School
I wish someone had told me these things before I took out student loans.
Indie Games Are Just AAAs With Less Budget
We've built a false dichotomy. Here's why 'indie' doesn't mean what you think.
The Contract Worker Trap
The industry's dirty secret: everyone is 'permalancing' and nobody has benefits.
The Steam Discovery Problem
Valve's algorithm is killing small developers. Here's why nobody's talking about it.
The Layoffs Nobody's Talking About
Another week, another studio implosion. The human cost of restructuring.
Why I Still Believe in Game Journalism
Even when the industry disappoints. A defense of taking games seriously.
The Problem With Wholesome Games
When comfort becomes commodified. Why cozy gaming might be killing creativity.
The Crunch Culture We Don't Talk About
An anonymous developer speaks. Twelve years in the industry and I'm still flinching when I hear 'we're in the final stretch.'